AIE Sydney Staff
| Head of School – Neil Boyd
Neil Boyd, Head of School Sydney , has a distinguished career in education with AIE and in the NSW public education sector. Neil, a graduate of Sydney University, joined AIE In 2001 teaching the Diploma of Computer Game Development (Art). Neil has also worked as a freelance graphic artist, website developer and founded Kraken Studios, an independent 3D studio. Neil is also actively involved on various boards, including the Game Developers Association of Australia and is an active particapant in various state and federal digital media programs. |
![]() |
| Art Teacher – Alan Maxwell Alan Maxwell was first interested in animation from an early age, specifically stop motion. He first became involved in the film industry at age 17 and worked in the area of Special Effects for over 12 years on countless Australian feature films, tv series and commercials. ). For example Alan was Miniature Fx coordinator on “Mad Max 3 – Beyond Thunderdome”. (See his credits at Internet Movie Database ) He went on to move into Directing, primarily working in Commercials. He has shot over seventy commercials for a diverse range of clients and brands. Alan is a passionate animator and effects expert who enjoys passing on his experience, skills and knowledge to his students. |
![]() |
| Programming Teacher – Conan Bourke
As a kid Conan was an avid gamer with an imagination for creativity and fun, which spawned into an interest in modding games and the wider games industry in general. After leaving high school he attended AIE and completed a Diploma in Games Development (Software Engineering) which lead to a job with games studio BlueTongue Entertainment. After many years and many released game titles he has returned to AIE to head up the programming classes at the AIE Sydney campus, constantly divulging all his industry secrets and stories with passion. |
![]() |
| 3D Animation Teacher – Epona Schweer
Having grown up among game designers and geeks in California's Bay Area, Epona chose to rebel by forswearing computers and getting into theatre! That obviously didn't last long. She's spent the last 5 years in the Australian entertainment industry working as a senior artist and lead technical director on Animal Logic's Academy Award-winning “Happy Feet” and Photon VFX's internationally acclaimed “Animalia”. |
![]() |
| Administration Manager – Vijay Kochar
Vijay has worked in computer graphics for over 16 years on projects ranging from architecture to high-end gaming. Some AAA titles include Gunman Chronicles, Grand Prix 4, Ghost Recon Advanced Warfighter and Saints Row for PS2 and PC platforms. He has taught and mentored students at the degree and diploma level and has seen many of his students succeed in their careers as artists and designers at various studios around the world. In the last 5 years, he has moved into the administration side of training and education and enjoys working on continuous improvement and better work practices. |




