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Game Development FoundationsCertificate III in Information, Digital Media and Technology ICT30115

Overview

The Game Development Foundations course will allow you to create 3D games using the powerful Unity 3D game engine. Students will be introduced to industry standard tools and techniques for game development.

The course covers:

  • Use C# to develop games in Unity 3D
  • Learn about game mechanics and how to implement them
  • Create games faster as you learn rapid prototyping
  • Explore  Unity3D’s components and scripting to generate levels, special effects, user interface and game logic
  • Import artwork assets for games
  • Manage projects using version control and collaboration tools
  • Successful completion awarded with Certificate III in Information, Digital Media and technology

During the course you will develop two games and a web page to display them; the first game introduces you to development in Unity3D. The final production allows you, in small teams or individually, to create the concept, manage the scope, integrate art assets and test a game.

The project based modules ensure that you gain practical skills that can be used in game development beyond the course. Unity3D has plugins which export apps and games for IOS and Android mobile devices (additional software and licencing required).

The Game Development Foundations course is delivered face to face and also online, using Adobe Connect, allowing you see and interact in real time with your lecturer and class mates. You will be able to participate in group discussions and team work easily through a web browser. Each session will also be recorded allowing you to never miss a class discussion. You can also interact in class sessions from a variety of mobile platforms.

Successful completion of the course will allow you to continue to develop games and will build a portfolio for entry into AIE’s Advanced Diploma level courses.

Units of Competency

Core

BSBSUS301 Implement and monitor environmentally sustainable work practices
BSBWHS304 Participate effectively in WHS communication and consultative processes
ICTICT202 Work and communicate effectively in an ICT environment
ICTICT301 Create user documentation
ICTICT302 Install and optimise operating system software
ICTSAS301 Run standard diagnostic tests

Electives

BSBEBU401 Review and maintain a website
ICTWEB201 Use social media tools for collaboration and engagement
ICTWEB301 Create a simple markup language document
ICTWEB302 Build simple websites using commercial programs
ICTWEB303 Produce digital images for the web
CUFDIG302A Author interactive sequences
CUFDIG304A Create visual design components
ICTICT305 Identify and use current industry specific technology
ICTICT306 IMigrate to new technology
ICTGAM302 Design and apply simple textures to digital art
ICTPRG301 Apply introductory programming techniques

Victorian and Commonwealth Government-Subsidised Training

If you are applying to study this course at AIE Melbourne, you may be eligible for Victorian and Commonwealth funding. To view subsidised course fees, click on 'Melbourne' under the Course Fees and Start Dates heading below.

Online options available

Game Development Foundations is now offered from our Online campus. Find out more about what it would be like to study this course online.

Course Fees and Start Dates

Select your closest campus below to see course start dates and associated fees:

Commencing 16th Feb 2017
5.30pm - 9.30pm | Thu session
240 hrs
Full Fee: $2800.00
Year 11 and 12: $1400.00
Commencing 20th Jul 2017
5.30pm - 9.30pm | Thu session
240 hrs
Full Fee: $2800.00
Year 11 and 12: $1400.00
School holidays:
26th Sep | 16th Jan | 18th Apr | 10th Jul 2016 / 2017
9.00am - 5.00pm | 5 days per week
4 x 1 week blocks delivered over consecutive school holiday periods
Full Fee: $2500.00
Year 11 and 12: $1250.00
School holidays:
16th Jan | 18th Apr | 10th Jul | 25th Sep 2017
9.00am - 5.00pm | 5 days per week
4 x 1 week blocks delivered over consecutive school holiday periods
Full Fee: $2800.00
Year 11 and 12: $1400.00

Full fee courses include a Learner services fee ($80) and a non-refundable enrolment fee ($50).

Course dates comming soon.

*If you are studying a VETiS course, your course fee will be determined by your school.

The student tuition fees as published are subject to change given individual circumstances at enrolment.

All course fees include a Learner services fee ($80) and A non-refundable enrolment fee ($50)

The government subsidised fees includes an Administration fee ($300)

Training to eligible students is delivered with Victorian and Commonwealth funding.

Check here to see if you are eligible for government-subsidised training.

Commencing 19th Jul 2017
5.30pm - 9.30pm | Wed session
240 hrs
Full Fee: $2800.00
Year 11 and 12: $1400.00

Full fee courses include a Learner services fee ($80) and a non-refundable enrolment fee ($50).

Commencing 7th Feb 2017
5.30pm - 8.30pm | Tue & Thur session
240 hrs
Full Fee: $2800.00
Year 11 and 12: $1400.00
Commencing 25th Jul 2017
5.30pm - 8.30pm | Tue & Thur session
240 hrs
Full Fee: $2800.00
Year 11 and 12: $1400.00

Full fee courses include a Learner services fee ($80) and a non-refundable enrolment fee ($50).

Commencing 13th Feb 2017
12.00pm - 3.00pm AEDT | Tue and Thu session
6.30pm - 9.30pm AEDT | Tue and Thu session
240 hrs
Full Fee: $2800.00 AUD
Year 11 and 12: $1400.00 AUD
Commencing 17th Jul 2017
12.00pm - 3.00pm AEST | Tue and Thu session
6.30pm - 9.30pm AEST | Tue and Thu session
240 hrs
Full Fee: $2800.00 AUD
Year 11 and 12: $1400.00 AUD

Full fee courses include a Learner services fee ($80) and a non-refundable enrolment fee ($50).

Software Requirements

Online students will need the following software to successfully complete the course. All the software is free to download or will be provided on a DVD.

  • Unity3D
  • Mono Develop
  • Aptana
  • Web browser such as Google Chrome or Mozilla Firefox
  • Adobe Connect plugin
  • PDF Reader such as Adobe Acrobat reader

Students will also need an internet connection, preferably broadband for streaming live discussions, collaboration and downloads.

Course Requirements

  • Very basic knowledge of C# or any Object Oriented programming language
  • Headset with microphone

This is a direct entry course, no portfolio or interview is necessary. 

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