Game Design and Development Fundamentals
| Area of Study: | Game Art & Design, |
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| Commences: | n/a | ||
| Qualification Title: | n/a | ||
| Program Code: | n/a | Schedule: | flexible |
| Location: | Online | Duration: | n/a |
| CRICOS Code: | Not Applicable | Hours per Week: | n/a |
| Prerequisite: | none | Total Hours: | n/a |
Overview
Want to make your own 3D game? This course teaches the fundamentals of game design, 3D game art, and game development to enable students to create a series of interactive 3D games.
Topics
- Game Design: What makes a good game?
- Using 3D game art development tools
- Game scripting and programming
- Developing a game design document and pitch
- 3D Environment creation
- Game-play object development
- Innovation & emergence in games
- Game project planning & management
- End Game: Testing, Feedback and Self-Publishing
This course is currently under re-development. More details will be available in a later stage.
