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Game art and design
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Mudbox Workshop - Advanced
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| Area of study: | Game Art & Design, 3D Animation for Film and TV | ||||
| Qualification title: | n/a | ||||
| Program code: | n/a | ||||
| Canberra | Melbourne | Sydney | |||
| Commences: | TBC | TBC |
TBC | ||
| Schedule: | - | - | - | ||
| Duration: | 1 day |
1 day |
1 day |
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| Hours per Week: | - | - | - |
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| CRICOS Code: | - | - | - | ||
| Prerequisite: | Prior Mudbox experience necessary or completion of Foundation Workshop on previous day | ||||
AIE and Dave King are offering a one-day 'beyond the basics' workshop covering advanced sculpting techniques and workflows using Mudbox through a series of practical exercises. Dave King’s work includes creatures and characters for a staggering range of game, film and commercial projects.
Mudbox application form (52 KB)
It is strongly recommended that students bring a drawing Tablet to the workshops
Deeper understanding of theory
- Understanding sculpt data
- Advanced use of UV space
Bulletproofing your workflow
- Mastering exporting
- Fixing errors, rescuing sculpts
- Reprojecting data between models
- Reprojecting data between parts
Advanced techniques
- Building facial morph sets with corrective displacements and bumps
- Building sculpt stencils
- Working with dense, multi-part, multi-texture models
Prerequisites: Participants should be able to:
- Navigating the viewport
- Importing models into scene
- Subdividing mesh
- Basic use of most sculpting tools
- Using the layers interface
- Transforming models
- Experience making a couple of mudbox models
Cost: $250 (student concession available)
Dates:
| AIE Sydney 27th May Level 2, Wentworth Park Grandstand, Wattle St, Ultimo NSW 2007 Ph: (02) 8514 8800 sydney@aie.edu.au |
AIE Canberra 26th May Block E, Canberra Tech Park Phillip Avenue Watson ACT 2602 Ph: (02) 6162 5131 canberra@aie.edu.au |
AIE Melbourne (Coming Soon) Level 8, Atari Building 14 Queens Road Melbourne VIC 3004 Ph: (03) 9820 8201 melbourne@aie.edu.au |
Mudbox application form (52 KB)





