Diploma of Computer Game Development (Software Development)
The Information below is only relevant to permanent residents/citizens of Australian and citizens of New Zealand . International students please refer to the International students section.
| Qualification: | Diploma | Program Code: | ||
| Location: | AIE Canberra AIE Melbourne | Application: | AIE | |
| Duration: | 800 hrs Full Time | Course Schedule: | 20hrs per week |
Pre-requisites:
Certificate IV in Information Technology (Programming), equivalent industry experience or equivalent recognised prior learning.
Overview:
Students work in a real-life game development team to design and produce a computer game demo. The end product of the course is a sizeable game that may be used to demonstrate students’ skills to prospective employers or publishers.
The course closely mirrors an industry realistic game development cycle, through which all the following areas are covered: pitching game ideas to writing game design documents, creating concept art and developing technical design documents, modelling, coding, texturing and animating and finally testing and marketing the game; every aspect is covered. Each module has strict milestones which must be met to ensure that the game is finished on time.
Areas of Study
Please note that students are expected to start programming from week one. It is therefore essential that applicants have prior practical knowledge of C/ C++ as per entry requirements.
Graphics
Rendering, animation and special
effects and the techniques involved, such as particle systems
and pixel shaders. Exploring middleware solutions used by
industry.
Physics Simulation
Techniques for real
time physics simulation.
Artificial Intelligence
Creature perception,
navigation and behaviour. Achieving believable game-play
within the performance constraints of a real time game environment.
Console development
Analysing next generation
console platforms. Techniques for developing high quality
console games.
Tools development
Analysing and developing
custom tools for generating, processing and importing game
data.
Mathematics for Games
Simple vector mathematics
through to quaternion operations.
Online Gaming Technologies
Exploring technologies
used for online and network gaming.
Interactive Audio
Exploring middleware,
console audio hardware and techniques for playing sound and
music.
Optimisation
Creating optimal code for
real time games, optimisation tricks and tips, low level
language mechanisms, fast memory management.
Professional Software Development
Version
control, analysis and design, project life cycle, testing,
writing production-quality code.
Course Costs
Please contact the campus of your choice for more information on the course fees and flexible payment options available.
Career prospects
On completion of the Diploma of Computer Game Development, students have access to a wide range of careers in the games development and CGI industries. Click here for more information on the careers available in games development.
Entry Requirements
Completion of the Certificate IV in Information Technology (Programming), or relevant industry experience or through application for Recognised Prior Learning
Download the course application form here. Applications for February intake open in September of the previous year. Contact your nearest campus for more information.
