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Advanced Diploma Course

Advanced Diploma of Professional Game Development

Specialising in Game Art & Animation

Advanced Diploma of Professional Game Development

Specialising in 3D Animation & VFX for Film

Certificate III in Screen and Media

Certificate II in Creative Industries

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3D Animation & VFX for FilmAdvanced Diploma of Screen & Media CUA60615

Overview

The Advanced Diploma of Screen and Media is a two year, full-time course which is designed to get you into the world of film, TV or visual effects. It is a practical course designed to give the best technical training using the latest, state-of-the-art technology.

This course has been written in consultation with leading film and visual effects studios, enabling you to complete impressive film projects that showcase your skills and create a professional show-reel to impress potential employers.

Course Content

Year One

Students develop their skills in 3D modelling, texturing, UVW unwrapping, rigging, animation, lighting, using cameras, rendering and compositing. Students will concept, model and animate character, design game levels, create high-detail creatures, build realistic environments and craft a short animated movie.

Year Two

In year two, you’ll be set up to work in team-led structures much like real-world Industry workplaces. In addition to learning advanced high polygon modelling, realistic lighting, texturing and advanced realistic character animation, the course incorporates skills in organisation, time and project management.

The course trains you to articulate and present your ideas to peers. It will give you experience and tools for production, management and scriptwriting, essential skills for a number of career development and progression.

Year One

Students develop their skills in 3D modelling, texturing, UVW unwrapping, rigging, animation, lighting, using cameras, rendering and compositing. Students will concept, model and animate character, design game levels, create high-detail creatures, build realistic environments and craft a short animated movie.

Year Two

In year two, you’ll be set up to work in team-led structures much like real-world Industry workplaces. In addition to learning advanced high polygon modelling, realistic lighting, texturing and advanced realistic character animation, the course incorporates skills in organisation, time and project management.

The course trains you to articulate and present your ideas to peers. It will give you experience and tools for production, management and scriptwriting, essential skills for a number of career development and progression.

Major Screen Project

Students are required to complete two major group projects over the year. One group project simulating the industry and the other an individual assessment following the pre- production model beginning with concepts and storyboarding through to finished product.

These projects along with individual projects, will supply impressive footage for individual graduate showreels, demonstrating proficiency in all aspects of animation production, ranging from the creation of animatics and pre-production art, all the way through to Character and environment assets and final post production.

The subjects for each year

Year One

  • 3D Art Pipeline
  • Health and Safety in the Office
  • Principles of Animation
  • Modelling and Texturing
  • Character Pipeline
  • Character Animation
  • Digital Lighting and Compositing
  • Storyboards
  • Production Planning
  • Production

Year Two

  • Visual Effects
  • Specialisation
  • Story Development
  • Short Film Production
  • Online Portfolio

Year One

  • 3D Art Pipeline
  • Health and Safety in the Office
  • Principles of Animation
  • Modelling and Texturing
  • Character Pipeline
  • Character Animation
  • Digital Lighting and Compositing
  • Storyboards
  • Production Planning
  • Production

Year Two

  • Visual Effects
  • Specialisation
  • Story Development
  • Short Film Production
  • Online Portfolio

Students utilize industry standard software and resources such as:

  • Maya — Modelling, rigging, animating, lighting & rendering
  • ZBrush — High-detail sculpting & texturing
  • Photoshop — Concept art and texture maps
  • Nuke — Compositing and match-moving
  • Premiere — Video editing
  • Renderman — Rendering

Careers Opportunities

  • Character Animator
  • Environment Modeler
  • Technical Director
  • Fur/Feathers FX Artist
  • Water FX Artist
  • Modeler
  • 3D Tracker/Match Mover
  • Digital/Matte Painter
  • Surfacing/Texture Painter

Graduates can be found working in the film, advertising and TV sectors. Common positions secured by graduates include animator, technical director, surfacing artist and modeller.

Some graduates also move into other fields including medical visualisation and simulations.

  • Character Animator
  • Environment Modeler
  • Technical Director
  • Fur/Feathers FX Artist
  • Water FX Artist
  • Modeler
  • 3D Tracker/Match Mover
  • Digital/Matte Painter
  • Surfacing/Texture Painter

Graduates can be found working in the film, advertising and TV sectors. Common positions secured by graduates include animator, technical director, surfacing artist and modeller.

Some graduates also move into other fields including medical visualisation and simulations.

Entry Requirements

Entry for Advanced Diploma courses are based on:

  1. Interview - In the interview we are assessing your suitability for the course including any specific requirements you may have.
  2. Portfolio - we are looking for evidence of creativity which is demonstrated through a collection of works in a medium of your choosing.
  3. Copy of your Year 12 Certificate OR by achieving an Exit Level 3 score within the Australian Core Skills Framework assessments in reading and numeracy.
An Exit Level 3 score within the Australian Core Skills Framework assessments in reading and numeracy will show that you have the capability to be successful in this course. AIE can assist you with this assessment process if required and results will be reported to you as soon as practicable. As per the Department of Education and Training guidelines, assessment results are also available to the Department Secretary on request.

For more information on the interview and portfolio visit www.aie.edu.au/StudentInformation/InterviewPortfolio

Units of Competency

Core

CUAPPR603 Engage in the business of creative practice
CUAPPR505 Establish and maintain safe creative practice
CUAPPR605 Evolve ideas for professional creative work

Electives

BSBCRT501 Originate and develop concepts
CUAPPR502 Develop own sustainable professional practice
ICTGAM531 Complete compositing to create elements for the 3-D and digital effects environment
BSBPMG522 Undertake project work
CUAPPM502 Realise productions
BSBDES501 Implement design solutions
CUAANM501 Create 3D digital character animation
CUAWRT502 Develop storylines and treatments
CUAWRT601 Write scripts
CUAANM402 Create digital visual effects
CUAANM503 Design animation and digital visual effects
CUADRT601 Establish the creative vision for screen productions
CUAPPR606 Extend expertise in a specialised art form to professional level

FEES

For more information on our tuition fees please visit our FEES page. This course is eligible for VET FEE-HELP, an Australian Government loan scheme that assists eligible students to pay their tuition fees for higher-level vocational education and training (VET) courses. AIE is an approved VET FEE-HELP Provider. For more information please visit our VET FEE-HELP page

AIE VET FEE Help Sticker

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Student Work

Student Work