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Sydney News

Game Programming Graduate starts work at Big Ant Studios

12-Aug-2017
In one week, Josh Laurence will be heading to Melbourne to start his first job as a junior programmer for Big Ant Studios. This is his story…

AIE Graduates work on Guardians of the Galaxy 2

25-May-2017
12 AIE graduates from our 3D Animation & VFX Program work on Guardians of the Galaxy 2 at Australia studios Animal Logic and Method Studios, as well as Scanline VFX in Vancouver.

6 Reasons to Attend Open Day

27-Jul-2016
Get a feel for what happens at our AIE Open Day

AIE Alumni work on Game of Thrones

26-Jul-2016
A number of AIE graduates working at Iloura in Sydney and Melbourne have been credited on Season 6 of Game of Thrones.

Women in games 2016

20-Jun-2016
The 2016 MCV Pacific Women in Games Awards were held in Sydney last Thursday, 9th June.

Alumni Reminisce, Rediscover & Reconnect

13-May-2016
The first of the 2016 Alumni Events were held in Sydney on May 11th and in Melbourne on May 12th. Over drinks and a bite to eat, this was a great opportunity for past students to get together and reconnect with friends and tutors and also to make new connections.

Lego Dimensions trailer

11-May-2016
How awesome is this LEGO Dimensions trailer? What's even more awesome is that it was produced by AIE grad, Carly Glover - May the 4th be with you!

Dean Finnigan is AIE's new Head of Game Art

11-May-2016
We catch up with Dean Finnigan, who has recently been appointed as AIE’s Head of Game Art. Dean brings almost 20 years of experience working in the games and film industry and has worked on projects such as Fable, L.A. Noire and Legend of the Guardians.

AIE student, Ioannis Papazis awesome time-lapse

24-Mar-2016
AIE student, Ioannis Papazis has done some amazing Zelda pieces such as "Ocarina of times meets Unreal Engine 4 - Kakariko VIllage".

Video game created by indigenous students to promote maths and science education

24-Mar-2016
In March this year AIE teamed up with AIME (Australian Indigenous Mentoring Experience) to mentor 18 Indigenous year 9 students through the game development process.