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Game Programming News

New AIE student game - Alanis and the Great Eastern Wind

13-Jan-2017
A game created as part of the Second year Major Production by AIE Advanced Diploma of Professional Game Development students

Global Game Jam January 2017

03-Jan-2017
Global Game Jam (GGJ) 2017 is on 20th - 22nd January. AIE students and staff are preparing themselves to develop amazing games for this world-wide event.

AIE students and staff score top hits at the Music City Tech Jam

17-Nov-2016
Game developers and musicians combine in Adelaide: even Jimmy Barnes would be impressed.

GCAP recap - AIE included in Student Showcase Winners

17-Nov-2016
The GCAP Student Showcase is always hotly contested amongst game development students around the asia pacific region as they aim to be part of the chosen few to have their game included in the showcase.

AIE Dominates PAX

17-Nov-2016
PAX AUS is Australia’s largest video games focused expo. The show celebrates and highlights the industry's most exciting upcoming and recently released games. At the AIE Booth this year we showcased more student games than ever before.

Planting the seed of success

11-Oct-2016
AIE Alumni, Siege Sloth Games have just won the Serious Games Showcase

GDML Team Releases Minecart Mayhem!

10-Oct-2016
Ludatik, an AIE Incubator team has released their first game on the Google Play Store!

AIE Alumni Games Take Centre Stage at E3

20-Jun-2016
With the dizzying week of game announcements that is E3 behind us; Now is the perfect chance to find out which new industry leading games AIE graduates are helping to bring to the world.

AIE alumni Cardboard Keep release Warden

14-Apr-2016
AIE Incubator alumni Cardboard Keep have just recently shipped realised their ‘Warden: melody of the Undergrowth’ on Steam and Humble. We caught up Calum Spring, Co-Founder, Lead Programmer and Business Developer of Cardboard keep.

Video game created by indigenous students to promote maths and science education

24-Mar-2016
In March this year AIE teamed up with AIME (Australian Indigenous Mentoring Experience) to mentor 18 Indigenous year 9 students through the game development process.