Game Art News

AIE Incubator studios awarded $200,000 of development grants

AIE has awarded development grants to thirteen start-up studios, comprising of eleven games and two film projects, as part of the AIE Incubator Grants program. The grants to successful studios amounted to a total of $200,000 after a competitive application process that included advice from an independent industry panel.

New AIE student game - Alanis and the Great Eastern Wind

A game created as part of the Second year Major Production by AIE Advanced Diploma of Professional Game Development students

Global Game Jam January 2017

Global Game Jam (GGJ) 2017 is on 20th - 22nd January. AIE students and staff are preparing themselves to develop amazing games for this world-wide event.

The Difference between Game Art and Design and Why You Need to Know

Why you need to know the difference between a Game Artist and a Game Designer
Have you ever wanted to get into games, but don’t know where to start?

Graduate Start-up Studios secure $150k Funding

The Academy of Interactive Entertainment (AIE) today announced that $150k of development grants had been awarded to start-up game studios in AIE’s Incubator Program. The funding was announced at the opening of Game Plus, a coworking space designed for game developers and related specialist technology start-ups.

AIE Alumni Games Take Centre Stage at E3

With the dizzying week of game announcements that is E3 behind us; Now is the perfect chance to find out which new industry leading games AIE graduates are helping to bring to the world.

AIE alumni Cardboard Keep release Warden

AIE Incubator alumni Cardboard Keep have just recently shipped realised their ‘Warden: melody of the Undergrowth’ on Steam and Humble. We caught up Calum Spring, Co-Founder, Lead Programmer and Business Developer of Cardboard keep.

AIE student, Ioannis Papazis awesome time-lapse

AIE student, Ioannis Papazis has done some amazing Zelda pieces such as "Ocarina of times meets Unreal Engine 4 - Kakariko VIllage".

Video game created by indigenous students to promote maths and science education

In March this year AIE teamed up with AIME (Australian Indigenous Mentoring Experience) to mentor 18 Indigenous year 9 students through the game development process.

48 Hour Space Station Corridor – Breakdown

Jake Higgs is one of the first year game art teachers at AIE and together with fellow AIE alumni Kyle Chin they decided to challenge themselves to develop an environment in 48 hours.