iFEST 2011 outcomes

iFEST 2011 outcomes

iFEST 2011 outcomes


It's hard to believe that iFEST 2011 is over! All three events and locations had a great turn out and some fantastic speakers talk about various aspects of the games industry.

Canberra kicked off the first ever iFEST on the 2nd of April at our very own AIE Campus at the Canberra Technology Park in Watson. It attracted over 120 people including industry from 2K, Microforte and many indie developers. Canberra’s order-of-the-day was augmented with industry speakers from Halfbrick Studios, Uppercut Games and Microforte. Afterwards attendees partied the night away with some nibbles and drinks at Tilleys in Lyneham.

The GameDevComp attracted 7 entries with Dale Ward taking home the industry choice and people's choice award with his game, Orbitor.

iFEST Sydney followed shortly after on Saturday, April 10. The event was held at the Wentworth Park Grandstand in Ultimo. 

Sydney’s event was well-attended with over 200 existing or potential indies in attendance. Fun was had by all including guest speakers;

  • Phil Larson and Michael Dobele from Half Brick
  • Andrew James and Ed Orman from Upper Cut Games
  • Morgan Jaffit from Defiant Development
  • Simon Joslin from the Voxel Agents
  • John De Margheriti from BigWorld

Sydney had 8 entries in their GameDevComp. and the winner of best game was two boys in year 12 from Cherrybrook High School. Nikhil Suresh and Jayden Tilbrook took home the PS3, for their game, blastr (non capitalised).

iFEST Melbourne was the last but not the least, held at the State Library of Victoria, who generously donated space to our cause. Approx. 150 people attended iFEST, which was opened by Yug from the Mana Bar. Inspriational and informative industry speakers followed from Halfbrick studios, The Voxel Agents, Microforte, and we were especially privileged to have an interview with Edmund McMillen via Skype. 

Melbourne’s GameDevComp had 8 entries and the winner was Drone Swarm Command, by Connor O'Kane took out the best unpublished game with Danger Alliance, by Alex Boylan from TOME studios coming a close second with the runner-up prize. All first prize winners of the GameDevComp took home a PS3 generously donated by Sony Australia.

At each event BigWorld kindly donated an indie license valued at US$299, which was drawn as a lucky-door prize for anyone who attended iFEST.
To view photos of iFEST at various campuses please click on the links below;

Canberra iFEST

Sydney iFEST

Melbourne iFEST

Photographs - (top left - Canberra iFEST draws a crowd, middle right - winners of the Sydney game dev comp iwth Phil Larsen from Halfbrick studios, lower left - BigWorld CEO, Mr John De Margheriti with the winner of the BigWorld lucky draw prize in Melbourne