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Mid-Year Open Day Saturday 26th May
17-May-2012

Discover the courses designed to get you started in game development, 3D animation and visual ef..

2012 Mid-Year Applications- Now Open!
11-Apr-2012

Fast-track your career into games and film Applications for mid-year intake are now open for the..

Aussie game start-ups target GDC San Francisco
01-Mar-2012

A large contingent of Australian game development start-ups are set to invade the Game Dev..

Bachelor degree available in AIE Melbourne
15-Dec-2011

Canberra Institute of Technology (CIT) and Academy of Interactive Entertainment (AIE) are excite..


The Machine War has begun. Will you help or hinder?

22-Nov-2011

 

Have you been itching for a multiplayer game that isn’t the same old deathmatch? So were two AIE Canberra programming students. Rather than wait for a game to come out that suited their needs, they made their own.


As part of the 1st year Bachelor of Games and Virtual Worlds, students work in small teams to develop a game from concept to completion. The duo created a prototype of the game in 14 hours. In the remaining weeks they continued to polish and test their game, ‘Clicktraption’.

 

In Clicktraption you take control of a maintenance worker inside a diabolical machine that has turned against you (story of my life).


Your aim is to deactivate the exterior shield and escape unharmed before you are crushed or exploded into an unhelpful mess. Clicktraption is a game for 1-2 players on a single computer. The first player controls the maintenance worker and the second, optional player can control the Clicktraption directly, attempting to stop their escaping companion.

 

Why are you still reading? Grab a friend and have some fun with Clicktraption!

 

Make sure you let the team know what you think of their game once you have played it by completeing their feedback sheet