Video Blog

Video Blog

Our video blog has all the latest student work and gameplay videos.

Meet the team: Lumin

Jason Hayward - Monday, December 14, 2015

Ava, Inge, Stephen & Maximillian riff about their Year one game project Lumin. Based on what they achieved here they will be ones to watch in 2016 as they enter second year Games.

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AIE grads work on big gaming titles

Jason Hayward - Thursday, July 16, 2015

AIE grads are working on the gaming industries biggest upcoming and recently released titles.

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Project Ninja Trailer

Jason Hayward - Thursday, January 29, 2015

Trailer for the awesome student game Project Ninja; now known as Keiru. Keiru is a black and white ninja game where.....just watch the trailer already :)

Meet some of the team that developed Keiru and find our where their inspiration came from, lessons they learnt and the future behind the game.

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First year Game Design students new game - The Desperate Mile

Jason Hayward - Wednesday, January 21, 2015

Game design students made this game called The Desperate Mile in their first year at AIE

The students are Dayle Keiron, Simon Harrison and Alex Ferguson

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AIE Graduates game showcase at PAX

Jason Hayward - Thursday, October 30, 2014

AIE graduates have been busy creating some amazing games to be showcased as part of PAX Australia.

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Incubator devs launch Kickstarter for Beazerkers

Craig Brown - Wednesday, June 04, 2014

AIE Incubator Developers Wildgrass Games have just launched a kickstarter for their debut game 'Beazerkers' http://kck.st/1mP6A5S

You can also help the team by up-voting Beazerkers on Steam Greenlight

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Frost Lake

Neil Boyd - Thursday, May 08, 2014

This great game environment created by Grace Toyer, Tucson Bagley and Andrew Kerr in for a second year game art project is the perfect place to rest before moving on with your quest.

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Game Environment - Overgrown Ruins

Craig Brown - Thursday, April 10, 2014

3 Students studying the Advanced Diploma of Professional game Development - Specialising in Game Art and Animation created this stunning game environment. The 3D assets were created in Maya and Zbush then imported into Unreal Engine 4.

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Pirate Arena - Game Programming Foundations

Craig Brown - Thursday, February 13, 2014

5 Students in year 11 and 12 created the game 'Pirate Arena' as part of their Game Programming Foundations short course.


Game Programming Foundations teaches you how to program game in C# and is designed for people who have never attempted programming before. The course can be studied in as little as 10 weeks.

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Clicktraption now playable

Craig Brown - Wednesday, September 18, 2013

Clicktraption is the latest release from AIE Incubator developer Cardboard Keep. The game can be played for free on popular gaming website Kongregate

if the game looks familiar that is because it started it's life as a student project durign the Bachelor of Games and Virtual worlds

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