Workshop | Introduction to Unity Particle Editor
This webinar is an introduction to the Unity particle system editor. For effects like moving liquids, smoke, clouds, flames and magic spells, a different approach to graphics known as particle systems can be used to capture the inherent fluidity and energy. You'll be a magician in no time!
Target Group Description
Join AIE Lead Game Art teacher Finn Spencer in using Adobe Photoshop and the Unity Engine to develop and create a smoke particle from scratch. Please join us regardless of skill level, though some basic prior knowledge with Unity game engine will have an enhanced experience.
|Class||Game, Past Sessions, Programming, VFX|